Volocopter
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- Simulation of a volocopter drone made in unity to showcase how the drone would behave in different weather scenarios in real time. Some scenarios include:
- Fog
- Night
- Rotor break’s down
- Bird strike
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Technology Stack
- Unity 3D
- Physics simulation
- Splines
- Simulation of a volocopter drone made in unity to showcase how the drone would behave in different weather scenarios in real time. Some scenarios include:
Everdate
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- A multiplayer card game with a twist, you play and date at the same time. Goal is to see if 2 partners are compatible with each other. Game throws different situations at players depending on their profiles which might make them uncomfortable, but that’s the test. Higher the interest points, higher the compatibility rate.
- Includes character based play through visual novels for character progression
- All data stored in Microsoft’s Playfab database
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Technology stack
- Unity 3d (Client / Server)
- Dedicated Server hosting on Unity UGS for multiplayer and matchmaking
- Playfab for database
- Playfab cloud scripts
- Articy for visual novel
Tic tac toe
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- A traditional tic tac toe game made to showcase the working of the gamergraph multiplayer plugin. Data sent over the server via json, where the clients constantly listen on dedicated ports for any incoming traffic. This demo demonstrates the working of the multiplayer host model, where host creates a room, and when max no of players join, starts the game and governs the overall status of the game, all in realtime.
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Technology Stacks:
- Unity 3D (Client)
- Python django (Server)
- Redis Database